
Fleepflap
Global connectivity in a traveller’s pocket.
A mobile app is not finished when the code works. It is finished when it is published, accepted by Apple and Google, installed, and still working at the next OS version. We carry both halves.
One codebase producing two native apps, with the behaviours specific to each platform where they matter.
Developer accounts, certificates, signing keys, store listings, Apple review. This is the part that stalls most projects, and it is the part we know best.
Push notifications, successive versions, and an update path that does not force your users to reinstall.
Accounts, payments, data: the app needs a server, and we build it alongside rather than afterwards.
What the app does in its user's real life, and what it will not do in the first version.
The main journeys drawn and approved before the build, because a screen corrected on a mockup costs a fraction of the same screen corrected in code.
Installable versions throughout the project, tested on real phones and not only in a simulator.
Submission to the App Store and Google Play, passing review, then watching the first installs.
We publish our own apps to the stores. What we sell, we push through the same doors you would.
A precise idea or just a hunch, both are workable. Write to us on WhatsApp, we usually answer within the hour.
Our offices
One hour between the two offices, and a team that answers in your time zone.